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Understanding the nuances of the Rus faction is essential for achieving victory in a match. Fans who can capitalize on the Russian strengths in the early game will be in a fine position to dominate the late game. With this guide, fans will possess all the key information they need before playing as the Rus.
Updated October 3, 2022 by Mark Hospodar: Few strategy games remain exactly the same as they did on the day of their release. Age of Empires 4 is no exception. Several rebalancing updates have been implemented for the game’s civilizations.
The Rus, like the other factions, have undergone a few changes. This guide has been updated to include a new chart regarding the Mastery challenges available to the Rus. Some stats have also been updated to accurately reflect the current state of the game.
An Overview Of The Rus Civilization
The Rus possess a lot of early-game advantages that make them formidable opponents at the start of a match. They can erect strong defenses in the form of durable palisade walls and Wooden Fortresses. Access to Knights in the Feudal Age also comes in handy for repelling enemy attacks and initiating early raids.
The core of the Russian economy stems from the bounty of the land itself, specifically through hunting. The Rus gain Gold as well as Food through their Hunting Cabins. Unique Russian units, such as the Warrior Monks, give the faction an edge when trying to achieve a Sacred Victory in a match.
Rus Civilization Bonuses
The Rus can call upon a score of civilization bonuses unique to their faction. Players must leverage these advantages to the fullest extent possible, considering the Rus are a bit tricky to master. The Civilization Bonuses of the Rus are as follows:
Generate Gold and increase bounty when killing animals Higher bounty provides additional Food income from all sources Early Knights are available in the Feudal Age Stronger Palisades with twice as much health Construct the Hunting Cabin - An improved Mill that can produce Scouts and generates Gold from nearby forests Construct Wooden Fortresses which have additional health and garrison slots Lumber Camps and Town Centers within the Influence of a Wooden Fortress return 20% more Wood
As fans can see, hunting plays a significant role in the Russian economy. The more animals players hunt, the higher the bounty. In turn, a higher bounty means more Food and Gold overall in the player’s coffers. With early Knights and strong fortifications, the Rus can skillfully stave off invasion while expanding their own forces.
Unique Rus Units
Warrior Monk Streltsy
The Rus possess two wholly unique units that can help turn the tide of a battle. Warrior Monks retain all the standard abilities of generic religious units. They can heal friendly forces, convert enemies to the player’s side, and capture relics and Sacred Sites. They are mounted, however, which affords them greater mobility.
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The Warrior Monk’s greatest strength lies in their Saint’s Blessing ability. When a Warrior Monk strikes an enemy, all nearby friendly units receive a buff to their armor and damage ratings, which significantly increases their effectiveness on the battlefield. Thus, bringing along a few Warrior Monks to a battle is worth it.
The Streltsy is a unique Russian gunpowder unit. Unlike standard Hand Cannoneers, Streltsy can make use of increased firepower while remaining stationary. While not entirely unique in a strict sense, the Rus can also recruit Horse Archers, which are relatively cheap to produce.
Unique Rus Technologies & Abilities
Double Time Mounted Precision Blessing Duration Boyar’s Fortitude Knight Sabers Castle Turret Castle Watch Banded Arms Wandering Town Siege Crew Training Fine Tuned Guns
Double Time increases the movement speed of Streltsy by +30% for 10 seconds. Mounted Precision increases the weapon range of Horse Archers by +1. Blessing Duration increases the duration of Saint’s Blessing by +10 seconds. Boyar’s Fortitude increases the health of Rus cavalry by +20.
Knight Sabers increases the melee damage of Knights by +4. Castle Turret increases the damage of arrows fired from a Wooden Fortress by +2. Castle Watch increases the sight range of a Wooden Fortress by +6 tiles.
Banded Arms increases the range of Springalds by +0.5 tiles. Wandering Town increases Ram damage by +100%. With Siege Crew Training, the setup and teardown speed of Trebuchets and Mangonels is instant. Fine Tuned Guns reduces the reload time of Bombards by -20%.
Rus Naval Advantages
Lodya Ships Clinker Construction Cedar Hulls
Russian naval vessels are flexible. Fishing Ships don’t require a return trip to the Docks to drop off their payloads. Lodya ships are dynamic in that they can be converted into any other type of ship. Clinker Construction increases the health of all Lodya Attack Ships by +200. Cedar Hulls increases the health of all Lodya Attack Ships by +200 and their ranged armor by +1.
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The Bounty System
The Rus can receive a boost to their economy through a system of bounties. The more animals hunted, the greater the rewards in the form of Gold. Sheep are worth +5, Deer +10, Wolves +25, and Boar +75. This system is broken into three tiers:
Tier 1 - 100 Bounty: +5% Villager Food Harvest Rate & Hunting Cabins generate Gold every 27 seconds Tier 2 - 250 Bounty: +10% Villager Food Harvest Rate & Hunting Cabins generate Gold every 24 seconds Tier 3 - 500 Bounty: +15% Villager Food Harvest Rate & Hunting Cabins generate Gold every 18 seconds
Rus Landmarks
The Golden Gate (Feudal Age, Economic) – Allows the exchange of resources at a favorable rate. Generates an additional exchange every minute. Kremlin (Feudal Age, Defensive) – Acts as a Wooden Fortress that comes with Arrowslits, Castle Turret, and Castle Watch technologies. Abbey of the Trinity (Castle Age, Religious) – Acts as a Monastery. Can produce Warrior Monks at half the cost and contains unique religious technologies. High Trade House (Castle Age, Economic) – Generates Gold like a Hunting Cabin with the value increased by +400%. Spawns Deer every 60 seconds. Villagers can drop off Food at this building. Spasskaya Tower (Imperial Age, Defensive) – Acts as a Keep with all weapon emplacements already in place and with increased health. High Armory (Imperial Age, Military) – Decreases the cost of siege engines in nearby Siege Workshops by -20%. Contains unique siege engine technologies.
Rus Masteries
Like the other civilizations in the game, players can complete several Mastery challenges for the Rus. Completing these missions nets the player 1,000 Experience Points, along with other fun rewards in the form of fun facts, monuments, portraits, etc.
Tips For Playing As The Rus
The Russian predilection toward hunting can’t be overstated. The more animals that can be hunted means more Gold in the player’s pockets. With an abundant supply of Food and Gold, players can recruit units and purchase upgrades with ease. Any deficient resource can be bought through the Market. Consider building the High Trade House Landmark for a regular supply of Deer.
Fans playing as the Rus should use their early-game advantages to jumpstart their economy aggressively. Build plenty of Hunting Cabins near forests to generate respectable amounts of Gold. Once enough Wooden Fortresses and military units have been acquired, players can adopt a slower pace to grind their enemies down, courtesy of a robust and highly efficient economy.
Age of Empires 4 is currently available on PC.
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